Category: Gamification

Gamification includes using elements of board games, video games, and social games in the classroom to motivate and engage students in learning.

Why Game? #gbl #gamification

What is the allure of gaming? In thinking about this I wondered what things I would do instead of playing games. When the weather is nice (and it’s not dark by 4:30 pm – Pacific Northwest short days) I could be doing outdoor things. Being outdoors and exercising beats out gaming so there needs to …

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Permanent link to this article: https://educatoral.com/wordpress/2013/12/05/why-game/

Day 3 WoW in Science #gbl

Every 8th grader in both classes has figured the game out to the point that they are all playing and don’t really need me anymore. Kids playing the same race characters are helping each other so they are experiencing successes. So I was able to start a character in each class! There are some perks …

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Permanent link to this article: https://educatoral.com/wordpress/2013/12/04/day-3-wow-in-science-gbl/

Day 2 WoW in Science #gbl

Today went much more smoothly. Kids were able to sign in to their accounts much quicker, everyone made sure they were on the Sisters of Elune server or realm, and questing began! Most kids got to about level 3 with some experienced players getting beyond that (especially if they got to play some yesterday and …

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Permanent link to this article: https://educatoral.com/wordpress/2013/12/03/day-2-wow-in-science/

Day 1 WoW in Science #gbl

I had both 8th grade classes decide on whether they wanted to play for the Alliance or for the Horde by straight majority rule. My 2nd period class is playing Horde and my 4th period class is playing Alliance! Pretty cool and provides an opportunity to have them share their experiences. Then I gave students …

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Permanent link to this article: https://educatoral.com/wordpress/2013/12/02/day-1-wow-in-science/

Gaming and Motivation

I’ve never been intrinsically motivated to exercise. We talk a lot about instilling an intrinsic desire to learn in our students. Extrinsic motivators like candy, class money, certificates, prizes, badges, points, grades, any incentives are seen as counter-productive to fostering intrinsic motivation. I see that. I’ve read some of Alfie Kohn’s work and I totally …

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Permanent link to this article: https://educatoral.com/wordpress/2013/12/01/gaming-and-motivation/

Gamified Science Courses #3dgl #gbl

Last year I attempted to gamify my Science courses. My reason for wanting to gamfiy my courses was to increase student engagement. I wanted to see more students working and learning Science. I started by using gaming language, such as calling assignments quests and calling independent work soloing, for example, and by offering students badges …

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Permanent link to this article: https://educatoral.com/wordpress/2013/11/30/gamified-science-courses/

WoW in Science #gbl

I’ve been using 3D GameLab (3DGL) to gamify my classes. It has been great! 3DGL was exactly what I needed to successfully gamify my classes after failing at my first attempts. I’ll be sharing more about how great it’s been in future posts. This post is to celebrate something I’ve been wanting to do forever …

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Permanent link to this article: https://educatoral.com/wordpress/2013/11/27/wow-in-science-gbl/

Gamification vs Game-Based Learning #gbl

I’ve been using the terms gamification and game-based learning (gbl) interchangeably. It wasn’t until the Reform Symposium 4 that Shelly Terrell made a comment that brought to my attention the difference between the two. Now I’m still new at all this stuff but here’s what my new understanding is regarding gamification and gbl. Gamification is …

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Permanent link to this article: https://educatoral.com/wordpress/2013/11/27/gamification-vs-game-based-learning/

Gamification Resources #RSCON4 #ce13

The 2013 Reform Symposium free, international e-conference weekend has come to an end. If you missed any of the wonderful presentations they are recorded here! Connected educators month is still going on, October, so hopefully some of the great presentations or keynotes got you excited about connecting with others to learn and grow. I shared …

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Permanent link to this article: https://educatoral.com/wordpress/2013/10/14/gamification-resources/

Almost Ready for Fall #3dgamelab

I’ve been obsessed with preparing a new method of gamifying my classes for the upcoming school year this Fall. I’ve written a bunch of posts sharing my journey to make a Results Only Learning Environment (ROLE) classroom that runs like a real life computer game using the 3D GameLab (3DGL) interface. I added more quests …

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Permanent link to this article: https://educatoral.com/wordpress/2013/07/14/almost-ready-for-fall/

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