Category: Gamification

Gamification includes using elements of board games, video games, and social games in the classroom to motivate and engage students in learning.

Day 6 WoW in Science #gbl

I was somehow thinking most students would be level 10, 11, or 12 already and we’d all be arranging to meet near a big town or city to begin classifying living things. Yeah, that ain’t happening. I don’t even know if we’ll get there by next week! So six class periods and all we’ve done …

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Permanent link to this article: https://educatoral.com/wordpress/2013/12/12/day-6-wow-in-science/

Day 5 WoW in Science #gbl

My morning class went much more smoothly today. I had a talk with the student whose account lost characters and reviewed the need to not delete characters. I’m not sure he deleted the characters. As I played on two different computers today but the time I went to the second computer World of Warcraft started …

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Permanent link to this article: https://educatoral.com/wordpress/2013/12/10/day-5-wow-in-science/

Day 4 WoW in Science #gbl

I expected today to go smoothly. Not so much. Four kids in my morning class needed their password reset due to account being accessed elsewhere. I don’t know what else could cause that so I reminded kids why I ask that they only play the Science accounts during Science class. Battle.Net was down so it …

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Permanent link to this article: https://educatoral.com/wordpress/2013/12/09/day-4-wow-in-science-gbl/

Why Game? #gbl #gamification

What is the allure of gaming? In thinking about this I wondered what things I would do instead of playing games. When the weather is nice (and it’s not dark by 4:30 pm – Pacific Northwest short days) I could be doing outdoor things. Being outdoors and exercising beats out gaming so there needs to …

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Permanent link to this article: https://educatoral.com/wordpress/2013/12/05/why-game/

Day 3 WoW in Science #gbl

Every 8th grader in both classes has figured the game out to the point that they are all playing and don’t really need me anymore. Kids playing the same race characters are helping each other so they are experiencing successes. So I was able to start a character in each class! There are some perks …

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Permanent link to this article: https://educatoral.com/wordpress/2013/12/04/day-3-wow-in-science-gbl/

Day 2 WoW in Science #gbl

Today went much more smoothly. Kids were able to sign in to their accounts much quicker, everyone made sure they were on the Sisters of Elune server or realm, and questing began! Most kids got to about level 3 with some experienced players getting beyond that (especially if they got to play some yesterday and …

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Permanent link to this article: https://educatoral.com/wordpress/2013/12/03/day-2-wow-in-science/

Day 1 WoW in Science #gbl

I had both 8th grade classes decide on whether they wanted to play for the Alliance or for the Horde by straight majority rule. My 2nd period class is playing Horde and my 4th period class is playing Alliance! Pretty cool and provides an opportunity to have them share their experiences. Then I gave students …

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Permanent link to this article: https://educatoral.com/wordpress/2013/12/02/day-1-wow-in-science/

Gaming and Motivation

I’ve never been intrinsically motivated to exercise. We talk a lot about instilling an intrinsic desire to learn in our students. Extrinsic motivators like candy, class money, certificates, prizes, badges, points, grades, any incentives are seen as counter-productive to fostering intrinsic motivation. I see that. I’ve read some of Alfie Kohn’s work and I totally …

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Permanent link to this article: https://educatoral.com/wordpress/2013/12/01/gaming-and-motivation/

Gamified Science Courses #3dgl #gbl

Last year I attempted to gamify my Science courses. My reason for wanting to gamfiy my courses was to increase student engagement. I wanted to see more students working and learning Science. I started by using gaming language, such as calling assignments quests and calling independent work soloing, for example, and by offering students badges …

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Permanent link to this article: https://educatoral.com/wordpress/2013/11/30/gamified-science-courses/

WoW in Science #gbl

I’ve been using 3D GameLab (3DGL) to gamify my classes. It has been great! 3DGL was exactly what I needed to successfully gamify my classes after failing at my first attempts. I’ll be sharing more about how great it’s been in future posts. This post is to celebrate something I’ve been wanting to do forever …

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Permanent link to this article: https://educatoral.com/wordpress/2013/11/27/wow-in-science-gbl/

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