I’ve been obsessed with preparing a new method of gamifying my classes for the upcoming school year this Fall. I’ve written a bunch of posts sharing my journey to make a Results Only Learning Environment (ROLE) classroom that runs like a real life computer game using the 3D GameLab (3DGL) interface. I added more quests …
Tag: Interface
Permanent link to this article: https://educatoral.com/wordpress/2013/07/14/almost-ready-for-fall/
Jul 09
8th Grade Year Plan
After planning possible 6th grade activities, I put them into the 3D GameLab (3DGL) interface ready for kids to Beta test in the fall. So far I have 73 quests in several different chains with room for some student choice. The benefit of having no grades is that kids can really pick and choose what …
Permanent link to this article: https://educatoral.com/wordpress/2013/07/09/8th-grade-year-plan/
Permanent link to this article: https://educatoral.com/wordpress/2013/07/07/badges-do-we-need-them/
Permanent link to this article: https://educatoral.com/wordpress/2013/07/07/whole-class-vs-individual-vs-small-group/
Jul 06
Rewards and Gaming #3dgamelab
The idea of badges and achievements in gaming is a problem for teachers who have abolished extrinsic motivators in their classrooms. In 3DGL there is a Badges section, an Achievements section and an Awards section. I’m really conflicted by the awards section because it’s more like rewards than badges and achievements in my eyes. I …
Permanent link to this article: https://educatoral.com/wordpress/2013/07/06/rewards-and-gaming/
Permanent link to this article: https://educatoral.com/wordpress/2013/07/03/my-6th-grade-plan-3dgamelab/
Jul 01
Gamifying Take 2 #3dgamelab
This past year I tried my hand at gamifying my classes after reading Lee Sheldon’s Multiplayer Classroom. It was quite a failure. The class didn’t feel like a game. Kids didn’t show the level of engagement I was after. After going gradeless and offering kids more and more choice to take charge of their learning …
Permanent link to this article: https://educatoral.com/wordpress/2013/07/01/gamifying-take-2/